Engine²
Open-source game engine written in C++.
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BoxGenerator.hpp
Go to the documentation of this file.
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#pragma once
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#include "
component/Mesh.hpp
"
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#include <cstdint>
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#include <glm/glm.hpp>
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namespace
Object::Utils
{
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Component::Mesh
GenerateBoxMesh
(
float
width,
float
height,
float
depth);
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}
// namespace Object::Utils
Mesh.hpp
Object::Utils
Definition
BoxGenerator.cpp:4
Object::Utils::GenerateBoxMesh
Component::Mesh GenerateBoxMesh(float width, float height, float depth)
Generate a box mesh with specified dimensions.
Definition
BoxGenerator.cpp:6
src
plugin
object
src
utils
BoxGenerator.hpp
Generated by
1.16.1