Engine²
Open-source game engine written in C++.
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CylinderGenerator.hpp
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1#pragma once
2
3#include "component/Mesh.hpp"
4#include <cstdint>
5#include <glm/glm.hpp>
6
7namespace Object::Utils {
8
19Component::Mesh GenerateCylinderMesh(float radiusTop = 0.5f, float radiusBottom = 0.5f, float height = 1.0f,
20 uint32_t segments = 32u, uint32_t heightSegments = 1u);
21
22} // namespace Object::Utils
Definition BoxGenerator.cpp:4
Component::Mesh GenerateCylinderMesh(float radiusTop, float radiusBottom, float height, uint32_t segments, uint32_t heightSegments)
Generate a cylinder mesh with specified dimensions.
Definition CylinderGenerator.cpp:6