Engine²
Open-source game engine written in C++.
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DefaultSampler.hpp
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1#pragma once
2
3#include <entt/core/hashed_string.hpp>
4#include <string_view>
5
6namespace Graphic::Utils {
7static inline constexpr std::string_view DEFAULT_SAMPLER_NAME = "DEFAULT_SAMPLER";
8static inline const entt::hashed_string DEFAULT_SAMPLER_ID{DEFAULT_SAMPLER_NAME.data(), DEFAULT_SAMPLER_NAME.size()};
9} // namespace Graphic::Utils
Definition DefaultSampler.hpp:6
static constexpr std::string_view DEFAULT_SAMPLER_NAME
Definition DefaultSampler.hpp:7
static const entt::hashed_string DEFAULT_SAMPLER_ID
Definition DefaultSampler.hpp:8