Engine²
Open-source game engine written in C++.
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JellyCubeGenerator.hpp
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1#pragma once
2
3#include "component/Mesh.hpp"
4#include <cstdint>
5#include <glm/glm.hpp>
6
7namespace Object::Utils {
8
30Component::Mesh GenerateJellyCubeMesh(uint32_t gridSize, float spacing = 0.1f);
31
32} // namespace Object::Utils
Definition BoxGenerator.cpp:4
Component::Mesh GenerateJellyCubeMesh(uint32_t gridSize, float spacing)
Definition JellyCubeGenerator.cpp:6