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Engine²
Open-source game engine written in C++.
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OBJLoader is a class that loads and parses OBJ files.
OBJLoader is a class that loads and parses OBJ files.It utilizes the TinyObjLoader library to read the contents of an OBJ file and extract mesh data such as vertices, normals, texture coordinates, and indices. The loaded data is stored in a Component::Mesh object, which can be retrieved using the GetMesh() method.
an OBJ file