Engine²
Open-source game engine written in C++.
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PhysicsUpdate.hpp
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1#pragma once
2
3#include "core/Core.hpp"
4
5namespace Physics::System {
15void PhysicsUpdate(Engine::Core &core);
16} // namespace Physics::System
Definition CharacterControllerSystem.cpp:15
void PhysicsUpdate(Engine::Core &core)
Applies every update of the physics system.
Definition PhysicsUpdate.cpp:11