Engine²
Open-source game engine written in C++.
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PhysicsUpdate.hpp
Go to the documentation of this file.
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#pragma once
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#include "
core/Core.hpp
"
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namespace
Physics::System
{
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void
PhysicsUpdate
(Engine::Core &core);
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}
// namespace Physics::System
Core.hpp
Physics::System
Definition
CharacterControllerSystem.cpp:15
Physics::System::PhysicsUpdate
void PhysicsUpdate(Engine::Core &core)
Applies every update of the physics system.
Definition
PhysicsUpdate.cpp:11
src
plugin
physics
src
system
PhysicsUpdate.hpp
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