Engine²
Open-source game engine written in C++.
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Physics.pch.hpp
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1// Precompiled header for the JoltPhysics plugin
2
3// Jolt main header always needs to be included first
4
5// clang-format off
6#include <Jolt/Jolt.h>
7// clang-format on
8
9// stdlib
10#include <bit>
11#include <limits>
12#include <memory>
13
14// External libraries
15#include <Jolt/Core/Factory.h>
16#include <Jolt/Physics/Body/Body.h>
17#include <Jolt/Physics/Body/MotionType.h>
18#include <Jolt/Physics/Collision/ObjectLayer.h>
19#include <Jolt/Physics/Collision/Shape/Shape.h>
20#include <Jolt/RegisterTypes.h>
21#include <entt/entity/entity.hpp>
22#include <glm/glm.hpp>
23#include <glm/gtc/quaternion.hpp>