Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Physics.pch.hpp
Go to the documentation of this file.
1
// Precompiled header for the JoltPhysics plugin
2
3
// Jolt main header always needs to be included first
4
5
// clang-format off
6
#include <Jolt/Jolt.h>
7
// clang-format on
8
9
// stdlib
10
#include <bit>
11
#include <limits>
12
#include <memory>
13
14
// External libraries
15
#include <Jolt/Core/Factory.h>
16
#include <Jolt/Physics/Body/Body.h>
17
#include <Jolt/Physics/Body/MotionType.h>
18
#include <Jolt/Physics/Collision/ObjectLayer.h>
19
#include <Jolt/Physics/Collision/Shape/Shape.h>
20
#include <Jolt/RegisterTypes.h>
21
#include <entt/entity/entity.hpp>
22
#include <glm/glm.hpp>
23
#include <glm/gtc/quaternion.hpp>
src
plugin
physics
src
Physics.pch.hpp
Generated by
1.16.1