Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Spring

connection:

bodyA,
bodyB,
1.0f, // Minimum distance (compressed)
3.0f, // Maximum distance (extended)
glm::vec3(0),
glm::vec3(0),
);
static ConstraintSettings Soft(float stiff=0.5f, float damp=0.1f)
Create settings for a soft spring-like constraint.
Definition ConstraintSettings.hpp:176
static DistanceConstraint CreateWithRange(Engine::EntityId a, Engine::EntityId b, float min, float max, const glm::vec3 &pointA=glm::vec3(0.0f), const glm::vec3 &pointB=glm::vec3(0.0f), const ConstraintSettings &constraintSettings=ConstraintSettings::Soft())
Create a distance constraint with min/max range (spring).
Definition DistanceConstraint.hpp:208