void CreateCheckeredFloor(Engine::Core &core)
Create a checkered floor (200x200 meters) with alternating grey tiles.
Definition VehicleScene.cpp:20
Engine::Entity CreateVehicle(Engine::Core &core)
Create a drivable vehicle using VehicleBuilder.
Definition VehicleScene.cpp:73
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition Core.hpp:33
Wrapper class providing a convenient interface for entity manipulation with the Core....
Definition Entity.hpp:20