|
Engine²
Open-source game engine written in C++.
|
This is the complete list of members for Graphic::Resource::Adapter, including all inherited members.
| Adapter(wgpu::Adapter wgpuAdapter_) | Graphic::Resource::Adapter | inlineexplicit |
| Adapter(Adapter &other)=delete | Graphic::Resource::Adapter | |
| Adapter(Adapter &&other) noexcept | Graphic::Resource::Adapter | inline |
| operator*(void) | Graphic::Resource::Adapter | inline |
| operator->(void) | Graphic::Resource::Adapter | inline |
| operator=(Adapter &other)=delete | Graphic::Resource::Adapter | |
| operator=(Adapter &&other) noexcept | Graphic::Resource::Adapter | inline |
| wgpuAdapter | Graphic::Resource::Adapter | private |
| ~Adapter() | Graphic::Resource::Adapter | inline |