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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Object::OBJLoader, including all inherited members.
| _materials | Object::OBJLoader | private |
| _mesh | Object::OBJLoader | private |
| _reader | Object::OBJLoader | private |
| _reader_config | Object::OBJLoader | private |
| _shapes | Object::OBJLoader | private |
| GetMaterials() | Object::OBJLoader | |
| GetMesh() | Object::OBJLoader | |
| GetShapes() | Object::OBJLoader | |
| OBJLoader(const std::string &filepath, const std::string &mtlSearchPath="") | Object::OBJLoader | explicit |
| ProcessMeshFace(Component::Mesh &mesh, const std::vector< tinyobj::shape_t > &shapes, size_t shape, size_t face_vertices, size_t &index_offset) noexcept | Object::OBJLoader | private |
| SetMaterialProperties(Component::Material &material, const tinyobj::material_t &mat) noexcept | Object::OBJLoader | private |
| ~OBJLoader()=default | Object::OBJLoader |