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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Rmlui::Utils::SystemInterface, including all inherited members.
| _clipboard | Rmlui::Utils::SystemInterface | private |
| _startTime | Rmlui::Utils::SystemInterface | private |
| GetClipboardText(Rml::String &text) override | Rmlui::Utils::SystemInterface | |
| GetElapsedTime() override | Rmlui::Utils::SystemInterface | |
| LogMessage(Rml::Log::Type type, const Rml::String &message) override | Rmlui::Utils::SystemInterface | |
| SetClipboardText(const Rml::String &text) override | Rmlui::Utils::SystemInterface | |
| SystemInterface() | Rmlui::Utils::SystemInterface | |
| ~SystemInterface() override=default | Rmlui::Utils::SystemInterface |