Engine²
Open-source game engine written in C++.
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Rmlui::Utils::SystemInterface Member List

This is the complete list of members for Rmlui::Utils::SystemInterface, including all inherited members.

_clipboardRmlui::Utils::SystemInterfaceprivate
_startTimeRmlui::Utils::SystemInterfaceprivate
GetClipboardText(Rml::String &text) overrideRmlui::Utils::SystemInterface
GetElapsedTime() overrideRmlui::Utils::SystemInterface
LogMessage(Rml::Log::Type type, const Rml::String &message) overrideRmlui::Utils::SystemInterface
SetClipboardText(const Rml::String &text) overrideRmlui::Utils::SystemInterface
SystemInterface()Rmlui::Utils::SystemInterface
~SystemInterface() override=defaultRmlui::Utils::SystemInterface