|
Engine²
Open-source game engine written in C++.
|
This is the complete list of members for Graphic::Resource::Surface, including all inherited members.
| capabilities | Graphic::Resource::Surface | |
| configured | Graphic::Resource::Surface | |
| Release() noexcept | Graphic::Resource::Surface | inline |
| Surface(std::optional< wgpu::Surface > surface=std::nullopt) | Graphic::Resource::Surface | inlineexplicit |
| updateCapabilities(wgpu::Adapter &adapter) | Graphic::Resource::Surface | inline |
| value | Graphic::Resource::Surface | |
| ~Surface()=default | Graphic::Resource::Surface |