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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Object::Component::Material, including all inherited members.
| ambient | Object::Component::Material | |
| diffuse | Object::Component::Material | |
| diffuseTexName | Object::Component::Material | |
| dissolve | Object::Component::Material | |
| emission | Object::Component::Material | |
| Id typedef | Object::Component::Material | |
| ior | Object::Component::Material | |
| Material()=default | Object::Component::Material | explicit |
| Material(const Material &other)=default | Object::Component::Material | explicit |
| Material(Material &&other)=default | Object::Component::Material | |
| name | Object::Component::Material | |
| operator=(const Material &other)=default | Object::Component::Material | |
| operator=(Material &&other)=default | Object::Component::Material | |
| shininess | Object::Component::Material | |
| specular | Object::Component::Material | |
| transmittance | Object::Component::Material | |
| ~Material()=default | Object::Component::Material |