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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Object::Resource::Shape, including all inherited members.
| GetMaterial() | Object::Resource::Shape | inline |
| GetMaterial() const | Object::Resource::Shape | inline |
| GetMesh() | Object::Resource::Shape | inline |
| GetMesh() const | Object::Resource::Shape | inline |
| GetName() const | Object::Resource::Shape | inline |
| material | Object::Resource::Shape | |
| mesh | Object::Resource::Shape | |
| name | Object::Resource::Shape | |
| operator=(Shape &&other)=default | Object::Resource::Shape | |
| operator=(const Shape &other)=default | Object::Resource::Shape | |
| Shape()=default | Object::Resource::Shape | |
| Shape(Shape &&other)=default | Object::Resource::Shape | |
| Shape(const Shape &other)=default | Object::Resource::Shape | |
| ~Shape()=default | Object::Resource::Shape |