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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Physics::Component::ConstraintSettings, including all inherited members.
| Breakable(float force, float torque=0.0f) | Physics::Component::ConstraintSettings | inlinestatic |
| breakForce | Physics::Component::ConstraintSettings | |
| breakTorque | Physics::Component::ConstraintSettings | |
| damping | Physics::Component::ConstraintSettings | |
| enableCollision | Physics::Component::ConstraintSettings | |
| IsBreakable() const | Physics::Component::ConstraintSettings | inline |
| IsRigid() const | Physics::Component::ConstraintSettings | inline |
| Rigid() | Physics::Component::ConstraintSettings | inlinestatic |
| Soft(float stiff=0.5f, float damp=0.1f) | Physics::Component::ConstraintSettings | inlinestatic |
| stiffness | Physics::Component::ConstraintSettings |