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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Physics::Component::MeshCollider, including all inherited members.
| activeEdgeCosThresholdAngle | Physics::Component::MeshCollider | |
| mesh | Physics::Component::MeshCollider | |
| MeshCollider()=default | Physics::Component::MeshCollider | |
| MeshCollider(float edgeThreshold) | Physics::Component::MeshCollider | inlineexplicit |