The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition Core.hpp:33
virtual ~AScene()=default
virtual void Load(Engine::Core &core) final
Method used to instantiate new entities with their components.
Definition AScene.hpp:18
virtual void _onCreate(Engine::Core &core)=0
virtual void Unload(Engine::Core &core) final
Method used to destroy all entities and their components.
Definition AScene.hpp:25
virtual void _onDestroy(Engine::Core &core)=0