Engine²
Open-source game engine written in C++.
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CharacterControllerSystem.hpp
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1#pragma once
2
3#include "core/Core.hpp"
4
5namespace Physics::System {
6
10void InitCharacterControllerSystem(Engine::Core &core);
11
14void ShutdownCharacterControllerSystem(Engine::Core &core);
15
19void CharacterControllerUpdate(Engine::Core &core);
20
21} // namespace Physics::System
Definition CharacterControllerSystem.cpp:15
void InitCharacterControllerSystem(Engine::Core &core)
Initialize the character controller system. This will set up necessary resources and state for charac...
Definition CharacterControllerSystem.cpp:139
void CharacterControllerUpdate(Engine::Core &core)
Update the character controller system. This will process all entities with character controllers and...
Definition CharacterControllerSystem.cpp:86
void ShutdownCharacterControllerSystem(Engine::Core &core)
Shutdown the character controller system. This will clean up any resources used by the system.
Definition CharacterControllerSystem.cpp:150