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Engine²
Open-source game engine written in C++.
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#include "core/Core.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Physics |
| namespace | Physics::System |
Functions | |
| void | Physics::System::InitCharacterControllerSystem (Engine::Core &core) |
| Initialize the character controller system. This will set up necessary resources and state for character controllers to function. | |
| void | Physics::System::ShutdownCharacterControllerSystem (Engine::Core &core) |
| Shutdown the character controller system. This will clean up any resources used by the system. | |
| void | Physics::System::CharacterControllerUpdate (Engine::Core &core) |
| Update the character controller system. This will process all entities with character controllers and update their state based on input and physics interactions. | |