Engine²
Open-source game engine written in C++.
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ContactCallback.hpp File Reference
#include "FunctionContainer.hpp"
#include "core/Core.hpp"
#include "entity/Entity.hpp"
#include <functional>

Go to the source code of this file.

Classes

class  Physics::Utils::ContactCallback< Components >

Namespaces

namespace  Physics
namespace  Physics::Utils

Typedefs

using Physics::Utils::BaseCallback = FunctionUtils::BaseFunction<void, Engine::Core &, Engine::Entity &, Engine::Entity &>
 A utility class for handling contact callbacks in a physics engine.