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Engine²
Open-source game engine written in C++.
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#include "FunctionContainer.hpp"#include "core/Core.hpp"#include "entity/Entity.hpp"#include <functional>Go to the source code of this file.
Classes | |
| class | Physics::Utils::ContactCallback< Components > |
Namespaces | |
| namespace | Physics |
| namespace | Physics::Utils |
Typedefs | |
| using | Physics::Utils::BaseCallback = FunctionUtils::BaseFunction<void, Engine::Core &, Engine::Entity &, Engine::Entity &> |
| A utility class for handling contact callbacks in a physics engine. | |