Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
DefaultTexture.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <entt/core/hashed_string.hpp>
4#include <string_view>
5
6namespace Graphic::Utils {
7static inline constexpr std::string_view DEFAULT_TEXTURE_NAME = "DEFAULT_TEXTURE";
8static inline const entt::hashed_string DEFAULT_TEXTURE_ID{DEFAULT_TEXTURE_NAME.data(), DEFAULT_TEXTURE_NAME.size()};
9} // namespace Graphic::Utils
Definition DefaultSampler.hpp:6
static const entt::hashed_string DEFAULT_TEXTURE_ID
Definition DefaultTexture.hpp:8
static constexpr std::string_view DEFAULT_TEXTURE_NAME
Definition DefaultTexture.hpp:7