Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
EscapeKeyCloseSystem.hpp
Go to the documentation of this file.
1#pragma once
2
3namespace Engine {
4class Core;
5}
6namespace Input::System {
7void EscapeKeyCloseSystem(Engine::Core &core);
8}
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition Core.hpp:33
Definition Core.hpp:17
Definition BindCallbacksToGLFW.hpp:5
void EscapeKeyCloseSystem(Engine::Core &core)
Definition EscapeKeyCloseSystem.cpp:13