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Engine²
Open-source game engine written in C++.
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Functions | |
| void | BindCallbacksToGLFW (Engine::Core &core) |
| Bind GLFW callbacks to the InputManager. | |
| void Input::System::BindCallbacksToGLFW | ( | Engine::Core & | core | ) |
Bind GLFW callbacks to the InputManager.
This function binds the GLFW callbacks to the InputManager. It should be called after the window is created.
| core | The Engine² Core. |