Engine²
Open-source game engine written in C++.
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EventHandlerTest.cpp File Reference
#include <filesystem>
#include <gtest/gtest.h>
#include <string>
#include "core/Core.hpp"
#include "plugin/PluginRmlui.hpp"
#include "resource/GraphicSettings.hpp"
#include "resource/UIContext.hpp"
#include "scheduler/Init.hpp"

Functions

void RegisterEventListenerTest (Engine::Core &core)
void UnregisterEventListenerTest (Engine::Core &core)
 TEST (RmluiEventHandler, GlobalRun)
 TEST (RmluiEventHandler, RegisterEventListener)
 TEST (RmluiEventHandler, UnregisterEventListener)

Function Documentation

◆ RegisterEventListenerTest()

void RegisterEventListenerTest ( Engine::Core & core)

◆ TEST() [1/3]

TEST ( RmluiEventHandler ,
GlobalRun  )

◆ TEST() [2/3]

TEST ( RmluiEventHandler ,
RegisterEventListener  )

◆ TEST() [3/3]

TEST ( RmluiEventHandler ,
UnregisterEventListener  )

◆ UnregisterEventListenerTest()

void UnregisterEventListenerTest ( Engine::Core & core)