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Engine²
Open-source game engine written in C++.
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#include <any>#include <functional>#include <memory>#include <mutex>#include <queue>#include <typeindex>#include <unordered_map>#include <utility>#include "core/Core.hpp"#include "scheduler/Update.hpp"#include "utils/EventContainer.hpp"Go to the source code of this file.
Classes | |
| class | Event::Resource::EventManager |
| Thread-safe event manager for registering, queuing, and dispatching events. More... | |
| struct | Event::Resource::EventManager::DirectCallbackSchedulerTag |
Namespaces | |
| namespace | Event |
| namespace | Event::Resource |