Engine²
Open-source game engine written in C++.
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ExecuteRenderPass.hpp
Go to the documentation of this file.
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#pragma once
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#include "
core/Core.hpp
"
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namespace
Graphic::System
{
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void
ExecuteRenderPass
(
Engine::Core
&core);
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}
Core.hpp
Engine::Core
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition
Core.hpp:33
Graphic::System
Definition
ExecuteRenderPass.hpp:5
Graphic::System::ExecuteRenderPass
void ExecuteRenderPass(Engine::Core &core)
Definition
ExecuteRenderPass.cpp:4
src
plugin
graphic
src
system
commandCreation
ExecuteRenderPass.hpp
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