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Engine²
Open-source game engine written in C++.
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#include "BaseFunction.hpp"#include <list>#include <memory>#include <unordered_map>#include <vector>#include "FunctionContainer.inl"Go to the source code of this file.
Classes | |
| class | FunctionUtils::FunctionContainer< TReturn, TArgs > |
| Container for functions, allowing for dynamic storage and invocation. More... | |
| struct | FunctionUtils::FunctionContainer< TReturn, TArgs >::is_derived_from_function_type< T > |
| Type trait to check if a type is derived from BaseFunction. More... | |
Namespaces | |
| namespace | FunctionUtils |