Engine²
Open-source game engine written in C++.
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FunctionContainer.hpp File Reference
#include "BaseFunction.hpp"
#include <list>
#include <memory>
#include <unordered_map>
#include <vector>
#include "FunctionContainer.inl"

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Classes

class  FunctionUtils::FunctionContainer< TReturn, TArgs >
 Container for functions, allowing for dynamic storage and invocation. More...
struct  FunctionUtils::FunctionContainer< TReturn, TArgs >::is_derived_from_function_type< T >
 Type trait to check if a type is derived from BaseFunction. More...

Namespaces

namespace  FunctionUtils