Engine²
Open-source game engine written in C++.
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GPUMaterial.hpp
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1#pragma once
2
3#include <entt/core/hashed_string.hpp>
4
6struct GPUMaterial {
7 using Id = entt::hashed_string;
8
13};
14} // namespace DefaultPipeline::Component
Definition GPUCamera.hpp:9
Definition GPUMaterial.hpp:6
Id buffer
Definition GPUMaterial.hpp:9
Id bindGroup
Definition GPUMaterial.hpp:12
Id sampler
Definition GPUMaterial.hpp:11
Id texture
Definition GPUMaterial.hpp:10
entt::hashed_string Id
Definition GPUMaterial.hpp:7