Engine²
Open-source game engine written in C++.
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GPUTransform.hpp
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1#pragma once
2
3#include <entt/core/hashed_string.hpp>
4
7 using Id = entt::hashed_string;
10};
11} // namespace DefaultPipeline::Component
Definition GPUCamera.hpp:9
Definition GPUTransform.hpp:6
Id bindGroup
Definition GPUTransform.hpp:9
entt::hashed_string Id
Definition GPUTransform.hpp:7
Id modelMatrixBuffer
Definition GPUTransform.hpp:8