|
Engine²
Open-source game engine written in C++.
|
#include "utils/webgpu.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Graphic |
| namespace | Graphic::Utils |
Functions | |
| uint32_t | Graphic::Utils::GetBytesPerPixel (wgpu::TextureFormat format) |
| Determines the number of bytes per pixel for a given wgpu texture format. | |