Engine²
Open-source game engine written in C++.
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InitSound.hpp
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1#pragma once
2
3#include "Engine.hpp"
4
5namespace Sound::System {
13void InitSounds(Engine::Core &core);
14
23
24} // namespace Sound::System
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition Core.hpp:33
Definition InitSound.hpp:5
void InitSounds(Engine::Core &core)
Initialize the sound plugin.
Definition InitSound.cpp:4
void ReportAudioErrors(Engine::Core &core)
Report any audio errors that occurred during callbacks.
Definition InitSound.cpp:6