Engine²
Open-source game engine written in C++.
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Sound::System Namespace Reference

Functions

void InitSounds (Engine::Core &core)
 Initialize the sound plugin.
void ReportAudioErrors (Engine::Core &core)
 Report any audio errors that occurred during callbacks.

Function Documentation

◆ InitSounds()

void Sound::System::InitSounds ( Engine::Core & core)

Initialize the sound plugin.

Parameters
coreA reference to the core engine, used for the contact listener.
Returns
void

◆ ReportAudioErrors()

void Sound::System::ReportAudioErrors ( Engine::Core & core)

Report any audio errors that occurred during callbacks.

Parameters
coreA reference to the core engine.
Returns
void