Engine²
Open-source game engine written in C++.
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Lights.hpp
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1#pragma once
2
3#include <entt/core/hashed_string.hpp>
4#include <string_view>
5
7
8static inline constexpr std::string_view LIGHTS_BIND_GROUP_NAME = "LIGHTS_BIND_GROUP";
9static inline const entt::hashed_string LIGHTS_BIND_GROUP_ID{LIGHTS_BIND_GROUP_NAME.data(),
11} // namespace DefaultPipeline::Utils
Definition AmbientLight.hpp:7
static constexpr std::string_view LIGHTS_BIND_GROUP_NAME
Definition Lights.hpp:8
static const entt::hashed_string LIGHTS_BIND_GROUP_ID
Definition Lights.hpp:9