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Engine²
Open-source game engine written in C++.
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#include <gtest/gtest.h>#include <filesystem>#include <string>#include "core/Core.hpp"#include "exception/ReadRmlDocumentError.hpp"#include "plugin/PluginRmlui.hpp"#include "resource/GraphicSettings.hpp"#include "resource/UIContext.hpp"#include "scheduler/Init.hpp"Functions | |
| void | LoadOverlayDocumentTest (Engine::Core &core) |
| void | LoadOverlayDocumentFailureTest (Engine::Core &core) |
| void | UnloadOverlayDocumentTest (Engine::Core &core) |
| void | UnloadOverlayDocumentFailureTest (Engine::Core &core) |
| void | LoadDocumentTest (Engine::Core &core) |
| void | LoadDocumentFailureTest (Engine::Core &core) |
| TEST (RmluiDocument, GlobalRun) | |
| TEST (RmluiDocument, FailedLoad) | |
| TEST (RmluiDocument, LoadOverlayDocument) | |
| TEST (RmluiDocument, FailedLoadOverlayDocument) | |
| TEST (RmluiDocument, UnloadOverlayDocument) | |
| TEST (RmluiDocument, FailedUnloadOverlayDocument) | |
| void LoadDocumentFailureTest | ( | Engine::Core & | core | ) |
| void LoadDocumentTest | ( | Engine::Core & | core | ) |
| void LoadOverlayDocumentFailureTest | ( | Engine::Core & | core | ) |
| void LoadOverlayDocumentTest | ( | Engine::Core & | core | ) |
| TEST | ( | RmluiDocument | , |
| FailedLoad | ) |
| TEST | ( | RmluiDocument | , |
| FailedLoadOverlayDocument | ) |
| TEST | ( | RmluiDocument | , |
| FailedUnloadOverlayDocument | ) |
| TEST | ( | RmluiDocument | , |
| GlobalRun | ) |
| TEST | ( | RmluiDocument | , |
| LoadOverlayDocument | ) |
| TEST | ( | RmluiDocument | , |
| UnloadOverlayDocument | ) |
| void UnloadOverlayDocumentFailureTest | ( | Engine::Core & | core | ) |
| void UnloadOverlayDocumentTest | ( | Engine::Core & | core | ) |