Engine²
Open-source game engine written in C++.
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LoadFont.cpp File Reference
#include <gtest/gtest.h>
#include <memory>
#include <sstream>
#include <string>
#include <utility>
#include "core/Core.hpp"
#include "plugin/PluginRmlui.hpp"
#include "resource/GraphicSettings.hpp"
#include "resource/UIContext.hpp"
#include "scheduler/Init.hpp"
#include "spdlog/common.h"
#include "spdlog/logger.h"
#include "spdlog/sinks/ostream_sink.h"
#include "spdlog/spdlog.h"

Functions

void LoadFontTest (Engine::Core &core)
void LoadFontFailureTest (Engine::Core &core)
 TEST (RmluiFont, GlobalRun)
 TEST (RmluiFont, FailedLoad)

Function Documentation

◆ LoadFontFailureTest()

void LoadFontFailureTest ( Engine::Core & core)

◆ LoadFontTest()

void LoadFontTest ( Engine::Core & core)

◆ TEST() [1/2]

TEST ( RmluiFont ,
FailedLoad  )

◆ TEST() [2/2]

TEST ( RmluiFont ,
GlobalRun  )