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Engine²
Open-source game engine written in C++.
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Namespaces | |
| namespace | Object |
| namespace | Object::Utils |
Functions | |
| static void | Object::Utils::NormalizeVector (glm::vec3 &normal, float epsilon) |
| void | Object::Utils::RecalculateNormals (Component::Mesh &mesh) |
| Recalculate normals for a mesh based on face geometry. | |
| bool | Object::Utils::ValidateMeshArraySizes (const Component::Mesh &mesh) |
| Validate mesh data integrity. | |