Engine²
Open-source game engine written in C++.
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MeshUtils.hpp File Reference
#include "component/Mesh.hpp"

Go to the source code of this file.

Namespaces

namespace  Object
namespace  Object::Utils

Functions

void Object::Utils::RecalculateNormals (Component::Mesh &mesh)
 Recalculate normals for a mesh based on face geometry.
bool Object::Utils::ValidateMeshArraySizes (const Component::Mesh &mesh)
 Validate mesh data integrity.