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Engine²
Open-source game engine written in C++.
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Macros | |
| #define | OBJ_FILE_PATH PROJECT_SOURCE_DIR "assets/" |
Functions | |
| TEST (OBJLoaderTest, load_obj_file) | |
| TEST (OBJLoaderTest, load_empty_path) | |
| TEST (OBJLoaderTest, load_not_obj_file) | |
| TEST (OBJLoaderTest, load_wrong_path) | |
| TEST (OBJLoaderTest, get_shapes_iterable_and_consistent) | |
| TEST (OBJLoaderTest, get_materials_loaded_from_mtl) | |
| TEST (OBJLoaderTest, get_shapes_materials_consistent) | |
| #define OBJ_FILE_PATH PROJECT_SOURCE_DIR "assets/" |
| TEST | ( | OBJLoaderTest | , |
| get_materials_loaded_from_mtl | ) |
| TEST | ( | OBJLoaderTest | , |
| get_shapes_iterable_and_consistent | ) |
| TEST | ( | OBJLoaderTest | , |
| get_shapes_materials_consistent | ) |
| TEST | ( | OBJLoaderTest | , |
| load_empty_path | ) |
| TEST | ( | OBJLoaderTest | , |
| load_not_obj_file | ) |
| TEST | ( | OBJLoaderTest | , |
| load_obj_file | ) |
| TEST | ( | OBJLoaderTest | , |
| load_wrong_path | ) |