Engine²
Open-source game engine written in C++.
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OnMaterialUpdate.hpp
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#pragma once
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#include "
core/Core.hpp
"
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#include "
entity/Entity.hpp
"
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namespace
DefaultPipeline::System
{
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void
OnMaterialUpdate
(Engine::Core &core, Engine::EntityId entityId);
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}
// namespace DefaultPipeline::System
Core.hpp
Entity.hpp
DefaultPipeline::System
Definition
OnCameraCreation.hpp:6
DefaultPipeline::System::OnMaterialUpdate
void OnMaterialUpdate(Engine::Core &core, Engine::EntityId entityId)
Definition
OnMaterialUpdate.cpp:6
src
plugin
default-pipeline
src
system
GPUComponentManagement
OnMaterialUpdate.hpp
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1.16.1