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| void | OnCameraCreation (Engine::Core &core, Engine::EntityId entityId) |
| void | OnCameraDestruction (Engine::Core &core, Engine::EntityId entityId) |
| void | OnDirectionalLightCreation (Engine::Core &core, Engine::EntityId entityId) |
| void | OnDirectionalLightDestruction (Engine::Core &core, Engine::EntityId entityId) |
| void | OnMaterialCreation (Engine::Core &core, Engine::EntityId entityId) |
| void | OnMaterialDestruction (Engine::Core &core, Engine::EntityId entityId) |
| void | OnMeshCreation (Engine::Core &core, Engine::EntityId entityId) |
| void | OnMeshDestruction (Engine::Core &core, Engine::EntityId entityId) |
| void | OnTransformCreation (Engine::Core &core, Engine::EntityId entityId) |
| void | OnTransformDestruction (Engine::Core &core, Engine::EntityId entityId) |
| void | Create3DGraph (Engine::Core &core) |
| void | CreateAmbientLight (Engine::Core &core) |
| void | CreateDefaultMaterial (Engine::Core &core) |
| void | CreateDirectionalLights (Engine::Core &core) |
| static void | CreateDirectionalLightsShadowTextures (Engine::Core &core) |
| void | CreateLights (Engine::Core &core) |
| void | CreatePointLights (Engine::Core &core) |
| void | UpdateAmbientLight (Engine::Core &core) |
| void | UpdateDirectionalLights (Engine::Core &core) |
| void | UpdateGPUCameras (Engine::Core &core) |
| void | UpdateGPUDirectionalLight (Engine::Core &core) |
| void | UpdateGPUMaterials (Engine::Core &core) |
| void | UpdateGPUMeshes (Engine::Core &core) |
| | Updates GPU mesh buffers for dynamic meshes (soft bodies, etc.).
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| void | UpdateGPUTransforms (Engine::Core &core) |
| void | UpdatePointLights (Engine::Core &core) |