|
Engine²
Open-source game engine written in C++.
|
Namespaces | |
| namespace | Object |
| namespace | Object::Utils |
Functions | |
| Component::Mesh | Object::Utils::GeneratePlaneMesh (float width=1.0f, float depth=1.0f, uint32_t subdivisionsX=1u, uint32_t subdivisionsZ=1u) |
| Generate a plane mesh with specified width and depth. | |