Engine²
Open-source game engine written in C++.
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PlaneGenerator.cpp File Reference
#include "PlaneGenerator.hpp"
#include "Object.pch.hpp"

Namespaces

namespace  Object
namespace  Object::Utils

Functions

Component::Mesh Object::Utils::GeneratePlaneMesh (float width=1.0f, float depth=1.0f, uint32_t subdivisionsX=1u, uint32_t subdivisionsZ=1u)
 Generate a plane mesh with specified width and depth.