Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
PlaneGenerator.hpp File Reference
#include "component/Mesh.hpp"
#include <cstdint>
#include <glm/glm.hpp>

Go to the source code of this file.

Namespaces

namespace  Object
namespace  Object::Utils

Functions

Component::Mesh Object::Utils::GeneratePlaneMesh (float width=1.0f, float depth=1.0f, uint32_t subdivisionsX=1u, uint32_t subdivisionsZ=1u)
 Generate a plane mesh with specified width and depth.