Engine²
Open-source game engine written in C++.
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Ray.hpp
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1#pragma once
2
3#include <glm/vec3.hpp>
4
5namespace Physics::Utils {
6struct Ray {
7 glm::vec3 origin;
8 glm::vec3 direction;
9};
10} // namespace Physics::Utils
Definition BiMap.hpp:7
Definition Ray.hpp:6
glm::vec3 origin
Definition Ray.hpp:7
glm::vec3 direction
Definition Ray.hpp:8