Engine²
Open-source game engine written in C++.
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Physics::Utils::Ray Struct Reference

#include <Ray.hpp>

Public Attributes

glm::vec3 origin
glm::vec3 direction

Member Data Documentation

◆ direction

glm::vec3 Physics::Utils::Ray::direction

◆ origin

glm::vec3 Physics::Utils::Ray::origin

The documentation for this struct was generated from the following file:
  • src/plugin/physics/src/utils/Ray.hpp