Engine²
Open-source game engine written in C++.
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Physics::Utils::Ray Struct Reference
#include <
Ray.hpp
>
Public Attributes
glm::vec3
origin
glm::vec3
direction
Member Data Documentation
◆
direction
glm::vec3 Physics::Utils::Ray::direction
◆
origin
glm::vec3 Physics::Utils::Ray::origin
The documentation for this struct was generated from the following file:
src/plugin/physics/src/utils/
Ray.hpp
Physics
Utils
Ray
Generated by
1.16.1