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Engine²
Open-source game engine written in C++.
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Namespaces | |
| namespace | Object |
| namespace | Object::Utils |
Functions | |
| Component::Mesh | Object::Utils::GenerateSphereMesh (float radius=0.5f, uint32_t segments=32u, uint32_t rings=16u) |
| Generate a sphere mesh with specified radius and subdivisions. | |