Engine²
Open-source game engine written in C++.
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UIContext.cpp File Reference
#include "resource/UIContext.hpp"
#include "RmlUi/Core/ElementDocument.h"
#include "resource/InputManager.hpp"
#include "resource/Window.hpp"
#include <GLFW/glfw3.h>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include "Logger.hpp"
#include "core/Core.hpp"
#include "fmt/format.h"
#include "spdlog/fmt/bundled/format.h"
#include "RmlUi/Config/Config.h"
#include "RmlUi/Core/Core.h"
#include "RmlUi/Core/Event.h"
#include "RmlUi/Core/EventListener.h"
#include "RmlUi/Core/Input.h"
#include "RmlUi/Core/Math.h"
#include "RmlUi/Core/Types.h"
#include "RmlUi/Debugger/Debugger.h"
#include "exception/CreateRmlContextError.hpp"
#include "exception/ReadRmlDocumentError.hpp"

Namespaces

namespace  Rmlui
namespace  Rmlui::Resource