Engine²
Open-source game engine written in C++.
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UpdateScene.hpp
Go to the documentation of this file.
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#pragma once
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#include "
Engine.hpp
"
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namespace
Scene::System
{
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void
UpdateScene
(
Engine::Core
&core);
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}
// namespace Scene::System
Engine.hpp
Engine::Core
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition
Core.hpp:33
Scene::System
Definition
UpdateScene.hpp:5
Scene::System::UpdateScene
void UpdateScene(Engine::Core &core)
Unloads current scene and loads the new one.
Definition
UpdateScene.cpp:5
src
plugin
scene
src
system
UpdateScene.hpp
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1.16.1