Engine²
Open-source game engine written in C++.
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Scene::System Namespace Reference

Functions

void UpdateScene (Engine::Core &core)
 Unloads current scene and loads the new one.

Function Documentation

◆ UpdateScene()

void Scene::System::UpdateScene ( Engine::Core & core)

Unloads current scene and loads the new one.

Parameters
coreThe core to load and unload.