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Engine²
Open-source game engine written in C++.
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#include "component/Relationship.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Relationship |
| namespace | Relationship::Utils |
Functions | |
| auto | Relationship::Utils::SetChildOf (Engine::Entity child, Engine::Entity parent) -> void |
| auto | Relationship::Utils::IsChildOf (Engine::Entity child, Engine::Entity parent) -> bool |
| auto | Relationship::Utils::RemoveParent (Engine::Entity child) -> void |
| auto | Relationship::Utils::GetParent (Engine::Entity child) -> std::optional< Engine::Entity > |
| template<typename TFunc> | |
| auto | Relationship::Utils::ForEachChild (Engine::Entity parent, TFunc func) -> void |