Engine²
Open-source game engine written in C++.
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Utils.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  Relationship
namespace  Relationship::Utils

Functions

auto Relationship::Utils::SetChildOf (Engine::Entity child, Engine::Entity parent) -> void
auto Relationship::Utils::IsChildOf (Engine::Entity child, Engine::Entity parent) -> bool
auto Relationship::Utils::RemoveParent (Engine::Entity child) -> void
auto Relationship::Utils::GetParent (Engine::Entity child) -> std::optional< Engine::Entity >
template<typename TFunc>
auto Relationship::Utils::ForEachChild (Engine::Entity parent, TFunc func) -> void